![]() ![]() ![]() Since the overview drives what shows up on scan, we need to set up our overview correctly in order to get the most out of our scanner. (Note: This only applies to object types, not states - turning fleet members off on your overview will not remove them from scan). For example if you're overview is set to show only ships and stargates, you will only see ships and stargates on your scanner. The final thing to note is the checkbox 'use active overview settings' - checking this means that the scanner will show only objects which would also appear on your overview assuming you were on grid with them. You have a text box using which you can adjust the range of your scan (in km, up to a maximum of 2,147,483,647 or about 14.3au), and a slider which allows you to adjust the angle of your scan by increments between 5 and 360 degrees. The size of this cone is adjusted using two basic controls. If you imagine a line going directly away from you through the centre of your screen, the area you're scanning forms a cone around that line. You control your scanner with your camera - whichever direction you're looking, that's also the direction you're scanning. If you're already familiar with the directional scanner, feel free to skip this section. Used well, it can also tell you where they are, and even give you an idea what they might be doing!įirst of all, let's cover a few basics. At a very basic level, it tells you everything in space around you up to its maximum range of 14.3au. Other than the mysteriously omniscient local chat, it is by far the most powerful intelligence tool in your arsenal. I don't think I can really overstate how useful the directional scanner is in PVP. ![]() However, I think I remember promising somebody I'd write an article about directional scanning, so here it is! Continued abuse of our services will cause your IP address to be blocked indefinitely.Things have been pretty busy offline recently, so unfortunately writing about internet spaceships has fallen by the wayside over the last month or so. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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